Eskil Steenberg on creating your creative environment.
At FITC, Eskil Steenberg showed us some tools he’s created that facilitate real time animation, modelling and film editing. Overall the tools were efficient & intuitive. You can try out some of his software (most is open source) available for download on his website.
His philosophy is that creating work should be fun… and that if the process (the software) is great, you’ll produce better work in the end.
In his online action adventure game, called Love, he gives gamers the opportunity to play out this philosophy by building and changing the worlds around them. Users are constantly changing the world and when Eskil logs in, the environment looks completely different then the game he originally created. The game never stops evolving, as players build their own communication systems and tools in their worlds.
Another pitch Eskil presented for creating effective process, is to cut out management and letting the software facilitate the process so that people feel enabled to make creative work efficiently.
He finished off the presentation by challenging us to create our own tools like creative greats before us.
“Our entire industry is in trouble. The 3-d world is dominated by Autodesk and the 2-d world dominated by Adobe. No one is inventing new tools … if you invent new tools you will invent new art.”